![]() ![]() Constructing new areas, walls and placing objects requires workers, which in turn goes into your payroll. I do suggest playing with the basic airport already built to learn how to best get early game setup, as you’ll be struggling early on with how to place proper zones, walls and expand areas. ![]() You’re able to choose to start with a basic airport already constructed which you can build and expand to, or start completely from scratch, regardless of which mode you play. That’s exactly what I’m talking about when you have to constantly be aware of what you need and how to even go about doing so without trying to become overwhelmed or confused. You need to think of customer service, walkways, restrooms, garbage bins, staffing, baggage claim, line queues, order purchasing, security, sales, executives and a handful of other things that seems to be escaping me at the moment. I simply followed the order my tutorials showed me but constantly felt like I wasn’t being efficient enough and forgetting something when designing my airport.Īn airport is much more than simply a building where you go to get on a plane. There’s so much you need to do and concentrate on simultaneously that I sometimes didn’t know where to start. And I’ll be honest, much of it went over my head. You’re given so much information, to the point of being completely overwhelming. If you’re the type of sim player that enjoys analyzing data and looking at graphs to determine the best course of action, SimAirport has you covered. I’m sure the same frustrations weren’t the same on PC, but on console it’s a serious hindrance that needs to be seriously looked at. Even hours in I was constantly pressing wrong buttons or going to the wrong menus. The same goes for even navigating the menus, as you need to use the D-Pad on some and the Left Stick on others. How are you supposed to know which? Good luck it’ll either just work or won’t. Some menus require you to press ‘A’ while others ‘Right Trigger’. Being a sim management game, you’ll be neck deep in menus almost constantly. Sure you get used to it after some time of struggling constantly, but it never feels natural. To the point, the controls are absolutely terrible. Some sim games have figured out how to do this wonderfully, Age of Empires II: Definitive Edition for example, but sadly the same can’t be said here. The tutorials themselves are perfectly fine and explain what you need to do, but keep in mind SimAirport was initially a PC game now being ported to console, so all of the keyboard and mouse controls had to be mapped to a controller. This is where your initial frustrations will start to surface. Broken into a handful of separate tutorials, you’ll be shown how to get your basic airport setup, eventually teaching the more in-depth portions like scheduling flights, negotiating with airlines, heat maps, creating runways and more. ![]() Played in a top-down view, you’ll begin with a number of tutorials that show you the core principles and basics of the game. You might think that there’s not all that much to plan for an airport, but you’d be wrong. The lack of any restrictions is a much smoother experience when struggling with learning the confusing controls, but more on that shortly.ĭon’t let the simplistic 2D visuals fool you, SimAirport is probably one of the most complex and in depth management sims out there. I suggest playing in Sandbox Mode initially until you feel much more comfortable in the early to mid-game, as you can turn off any limitations, have unlimited money, instantly build and more. ![]() This mode is quite challenging, as even the smallest mistake in the early game can be quite disastrous. Career Mode essentially challenges you with creating a profitable airport but with extremely limited resources. While there’s no real story aside from creating a successful and profitable airport, you can do this in one of two modes: Career or Sandbox. If you were the type of SimCity player that enjoyed getting super deep into the management and statistical aspects of city building, you’ll have more than enough here to keep you busy. That’s a far too simplistic explanation though, as you’ll not just be designing how to build the airport, its walls and scheduling a few flights, but coordinating down to every minute detail you could think of. Now available on Xbox One and Series consoles, SimAirport is exactly as you’d expect from its self-explanatory title, running an airport from the ground up. With decent reviews, the time had come for it to be ported to console for other gamers to enjoy, which Ultimate Games handled. Developed by small indie studio LVGameDev, SimAirport was originally released back in 2017 for Early Access then had its full release in 2020. ![]()
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